A portal in the Regenstein Library. A rabbit hole to a mysterious alternate universe. Messages from the beyond—and the 1980s. This might seem like an alternate plot of Back to the Future, but you won’t find Marty McFly combing the library stacks. All of these elements were part of ECHO, the newest game launched by the University of Chicago’s Fourcast Lab.
“Purely educational games tend not to work well,” said Fourcast Lab member Patrick Jagoda, a professor of English Language and Literature and Cinema & Media Studies and director of the Weston Game Lab. “Instead, we wanted to embed safe and healthy behaviors within more engaging or creative quests.”